TL072 unity buffer circuit oscillating with floating input?

rpschultz

Joined Nov 23, 2022
811
All the digital stuff is on the lower part of the board (JST connector and 5v regulator, etc). We separated the GP there to separate the digital and analog grounds. They eventually come together at the DC jack, star pattern.
 

Ian0

Joined Aug 7, 2020
13,132
Are you using the DIL package or the SOIC package? The SOIC package is missing the link between pin 4 and the ground plane.
 

sghioto

Joined Dec 31, 2017
8,634
Sorry, haven't tried that yet. That'd be a LPF at 16Hz and cutting out some of the input signal content, right?
According to AI:
The highest frequency a guitar can produce typically ranges from about 5 kHz to 15 kHz, with some harmonics and overtones potentially reaching up to 15 kHz, according to Neural DSP. However, the most common and practical frequency range for a guitar is generally considered to be from around 80 Hz to 5 kHz.
 

Thread Starter

joulupukki

Joined Sep 9, 2022
271
According to AI:
The highest frequency a guitar can produce typically ranges from about 5 kHz to 15 kHz, with some harmonics and overtones potentially reaching up to 15 kHz, according to Neural DSP. However, the most common and practical frequency range for a guitar is generally considered to be from around 80 Hz to 5 kHz.
Ok, agreed that a guitar wouldn't be creating something as high as 16Hz on its own. Something like a 4.7k or 7.5k paired with a 1nF would theoretically keep the audible hearing range untouched. Well, I can't hear past 16Hz anymore anyway. :)
 

Ian0

Joined Aug 7, 2020
13,132
What make is your TL072? Back in the 1990's when I used to work in professional audio, we always insisted in Motorola or Texas TL072s, because the SGS-Thomson ones were not unity-gain stable.
 
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