Hi All,
I'm trying to simulate a circa 1960's circuit that creates a noise based sound effect (torpedo launch "Swoosh"). The circuit uses a PNP transistor with an open collector. I assume this transistor generates noise which is then conditioned by the rest of the circuit. LTspice complains the the node is floating and will not continue with the simulation. Is there a way to tell LTspice to ignore this floating node? See cicuit below:
Thanks in advance,
Scott
I'm trying to simulate a circa 1960's circuit that creates a noise based sound effect (torpedo launch "Swoosh"). The circuit uses a PNP transistor with an open collector. I assume this transistor generates noise which is then conditioned by the rest of the circuit. LTspice complains the the node is floating and will not continue with the simulation. Is there a way to tell LTspice to ignore this floating node? See cicuit below:
Thanks in advance,
Scott