An excellent discussion and examples of digital audio sampling.
Watch the Bob Ross of engineering dispel the myth of high-res audio.
Watch the Bob Ross of engineering dispel the myth of high-res audio.
Wow!.... that was VERY impressive... even I (a half-baked noobie) understood Mr Montgomery's explanation!An excellent discussion and examples of digital audio sampling.
Watch the Bob Ross of engineering dispel the myth of high-res audio.
6 channels, WOW... I bet that makes a differenceI agree for the final output mix of todays crap but you will pry my original dvd audio 24/192 6 channel recordings from my cold dead hands.
http://www.amazon.com/dp/B000051S65/?tag=tec06d-20#customerReviews
That's mainly a demo. I have some 24/192 recordings of Yes that are truly fantastic. I'm not a nut about hi-res audio but listening to music is more than just bits. It's a mixture of the mental and physical. Thinking it should sound better actually makes it sound better to you inside your head (the only place it matters to you). Viewed purely with math and electronics in a blind study the difference should be (and usually is) undetectable but that's not how we enjoy music. We enjoy music knowing the quality of the instuments it's played on. That knowledge extends to our electronic devices just like it does with a great artist using great instuments to make music. I know the time and effort it took to master those hi-res recording and even if I know it would 'measure' the same at my ears at 16/44 with a lab quality microphone knowing it was actually 24/192 makes it 'sound' better.6 channels, WOW... I bet that makes a difference
Another thing we have in common... I'm also a fan!I have some 24/192 recordings of Yes that are truly fantastic.
So, replacing the front panel of whatever you are using to reproduce a program, I could induce you to a miserable condition. Very bad!We enjoy music knowing the quality of the instuments it's played on.
I don't think I would be miserable but if someone painted my speakers pink I might be less happy about my music if I could see them during a listening session.So, replacing the front panel of whatever you are using to reproduce a program, I could induce you to a miserable condition. Very bad!
Obviously you are not eligible for blind tests.
It's just like good food... presentation does make a differenceI don't think I would be miserable but if someone painted my speakers pink I might be less happy about my music if I could see them during a listening session.
This was a VERY good video. I knew most of this stuff, but it showed me some subtleties I hadn't thought of before. It also offered a very powerful physical demo that dispelled several residual myths I didn't even know I was still harboring.An excellent discussion and examples of digital audio sampling.
Watch the Bob Ross of engineering dispel the myth of high-res audio.
Back in the 80's I took a good pair of AR speakers, painted them black, dyed the grill fabric black and in large stencil lettering wrote "THIS IS NOT ART" across the face of each one.I don't think I would be miserable but if someone painted my speakers pink I might be less happy about my music if I could see them during a listening session.
That statement, coming from you, makes me realize that this subject is much deeper than what is covered on the video.It also offered a very powerful physical demo that dispelled several residual myths I didn't even know I was still harboring.
I'm under the impression that that's exactly what's happening, a linear interpolation between adjacent points. Why wouldn't that work?A straight line point-to-point wouldn't work, although it would likely be better than a stair-step....
Different DACs do different things. Some are zero-order hold while others are linear-interpolating. Usually you have a reconstruction filter that bandlimits the output. If the input and output are properly bandlimited, then the output will reproduce the input quite handily.I watched the video and was able to follow most of it. Very interesting. But one thing that always eludes me is how the analog signal is re-created from the samples. How is the interpolation done? The video clarifies that it's not a stair step, but what is it? A straight line point-to-point wouldn't work, although it would likely be better than a stair-step. Does the D-to-A converter try a number of sine wave combinations to produce a "best fit" solution? I can imagine doing this but it cannot afford too many iterations without running out of time.
The error I picture in my head is a sine wave sampled on either side of the peak. If you just draw a line that interpolated from point to point, you chop off the peak in between.I'm under the impression that that's exactly what's happening, a linear interpolation between adjacent points. Why wouldn't that work?
I've got a set of old AR-2a speakers for my shop stereo.Back in the 80's I took a good pair of AR speakers, painted them black, dyed the grill fabric black and in large stencil lettering wrote "THIS IS NOT ART" across the face of each one.
I found it to be a significant improvement overall.
Well, to me it seems inevitable that some sound quality will be invariably lost, due precisely to the finite amount of data used to represent any waveform. Of course, the larger the number of data the more accurate the result. But since we're accommodating the number of samples to best match a a waveform with a maximum frequency of about 40 Khz, then that "chop" (is it the same as "clipping"?) will be negligible. Am I making sense?The error I picture in my head is a sine wave sampled on either side of the peak. If you just draw a line that interpolated from point to point, you chop off the peak in between.
I think that part of the answer is that, because you're sampling so fast, that type of error becomes inaudible. But in his demonstration he shows how even a "slowly" sampled wave can be reconstructed with good accuracy. That's the part I don't get. It seems like you have to assume a sine wave at a single frequency in order to fill in the blanks.
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