I'm trying to write a program that has a PC set up as a server and another PC set up as a client. The server will have a local file stored on it that contains some sort of storage information. The server and client are wirelessly connected to the same wifi network.
I want the client to be able to send requests for information to the server, have the server pick out the requested information from the local file, and send it to the client. The client is just displaying the information to the user.
Now my question is, how can I achieve something like this in C# winforms app?
I'm a bit new to networking in general and just need to be pointed in the right direction. There's a lot of information on the internet and I don't know where to start.
I want the client to be able to send requests for information to the server, have the server pick out the requested information from the local file, and send it to the client. The client is just displaying the information to the user.
Now my question is, how can I achieve something like this in C# winforms app?
I'm a bit new to networking in general and just need to be pointed in the right direction. There's a lot of information on the internet and I don't know where to start.