Hi everyone,
I’m designing a two-digit chess clock (max 99 seconds per player) in Multisim using non-programmable components (no microcontrollers). I’ve outlined the basic structure but need help refining the design and troubleshooting. Here’s what I have so far:
Current Design:

I’m designing a two-digit chess clock (max 99 seconds per player) in Multisim using non-programmable components (no microcontrollers). I’ve outlined the basic structure but need help refining the design and troubleshooting. Here’s what I have so far:
Current Design:
- Counters: 74LS192 (BCD, up/down) for each player (units + tens).
- Displays: Common-cathode 7-segment LEDs with 74LS47 decoders.
- Clock: 555 timers (1Hz) for each player, gated via flip-flops (74LS74) for turn control.
- Controls: Push buttons for start/pause, player switch, and reset.
