I learned it manually just using a checker board or chess board. To play it is this simple:
1. Start with any pattern you want of black checkers on the board.
2. Look at each block on the checker board one at a time. If the block is empty and there is exactly three black checkers surrounding it (that is in the 8 blocks adjacent to it). Place a red checker on that spot.
3. Look at each black checker on the checker board, if there is less than 2 black checkers surrounding it or more than 3 black checkers surrounding it, remove the checker from the board.
4. Replace all of the red checkers with black checkers.
5. Return to step 2 and repeat as many times as you desire.
The 'edges' of the board though does cause problems as what to to with those checkers. I think in Conway's game the board has an infinite number of rows and columns.
Obviously you cannot get to many complex patterns on an 8x8 board but it is fun for kids as it teaches patience and concentration. You can also experiment around with changing the 'rules' and see what happens.
Hi,
Sounds similar to solving some partial differential equations numerically.
In that case the edges, or just outside of the edges, are consider the boundary conditions and you would know that from the problem specification. The boundary conditions react with the inner cells (squares on the board) and that causes the changes there. The boundary conditions can be almost anything, from a constant along the sides and different constant along top and bottom, or even some derivative or some gradient along each edge.
Maybe an interesting idea might be to group several boards and have them act like a supercosm of cells. Each microcosm would have their own laws but the super set would have different laws. I guess there could be a lot of variations though.




