Nor problem-o ... a true "Master of Entropy" would be able to easily unburn it...Not if you keep accidentally burning down your house.
Nor problem-o ... a true "Master of Entropy" would be able to easily unburn it...Not if you keep accidentally burning down your house.
When people question their own reality, they can reach extreme conclusions:
Two important points:
- The universe can't be simulated
- Time is not reversible
Was thinking the same thing. Seems to be some confusion between simulation and emulation. The lack of perfection is a principle of simulation. Emulating is replicating. Heisenberg uncertainty principle for one explained why there is no 100% accuracy.Quantum mechanics has been telling us that for 100 years. There's no such thing as 100% accuracy; it's an impossible idea, like greater-than-unity energy mechanisms. So, what does that have to do with simulations?
That's one of the points of the article. The very nature of quantum mechanics makes it improbable for the exact same event to happen twice, even under the exact same circumstances.Heisenberg uncertainty principle for one explained why there is no 100% accuracy.
I'm no physicist, theoretical or otherwise but I don't see any conflicts about the exact replication of an event. Simulation doesn't require it unlike emulation. Time reversal, if possible, wouldn't be a replication either. It would be the opposite of the original event(s). Neither condition requires exact or perfection. Also, this stuff is up there with spooky action at a distance on the weird scale.That's one of the points of the article. The very nature of quantum mechanics makes it improbable for the exact same event to happen twice, even under the exact same circumstances.
Oh, yes it does ... especially in chaotic systems, in which a minuscule deviation in the present makes a huge impact over time.Neither condition requires exact or perfection.
Quite true.Also, this stuff is up there with spooky action at a distance on the weird scale.
Exact is the word because it implies infinity or at least Planck level precision. Even identical twins are not exactly alike. How can you simulation the infinite within a physical universe of limits to information transfer or even build a Star Trek transporter.I'm no physicist, theoretical or otherwise but I don't see any conflicts about the exact replication of an event. Simulation doesn't require it unlike emulation. Time reversal, if possible, wouldn't be a replication either. It would be the opposite of the original event(s). Neither condition requires exact or perfection. Also, this stuff is up there with spooky action at a distance on the weird scale.
But most shockingly, the transporter of Star Trek seems to be one invention that’s forever beyond our reach, much to the chagrin of world travelers, would-be bank robbers and forbidden Lotharios everywhere. Sure, if you have a quantum particle on one side of a thin barrier, there's a finite-but-non-zero chance it will wind up on the other side, even if it doesn't have enough energy to get there. But for even a small collection of atoms, the probability of "tunneling" in that sense is so exponentially small, you could have every human that's ever lived wait the entire age of the Universe and never have a single one move as much as a micron.
Think about the difference between a living human and a corpse of a human: there are no particles that are necessarily different, it’s simply the way those particles are positioned and moving in that configuration. But physics won't even let you know those two pieces of information at the same time, much less reproduce them.
You see, there’s an inherent uncertainty between momentum and position for every particle, requiring that if you know one of those traits to a certain degree of precision, the other one becomes inherently uncertain so that the product of the two is always finite and non-zero. Lawrence Krauss, in his book The Physics of Star Trek, correctly identifies that one would need some type of hypothetical “Heisenberg Compensator” to account for this, which seems to violate the fundamental rules of quantum mechanics. When the Star Trek creators came up with the idea of Heisenberg Compensators, they were asked how they worked. Their response? "They work very well, thank you." Unfortunately, this is one case where no matter how far technology advances, it will always be bound by the laws of nature.
You're redefining what a simulation is:How can you simulation the infinite within a physical universe of limits to information transfer or even build a Star Trek transporter.
That is, obtaining a value of meaningful precision requires so many terms that this solution is of little practical use. Indeed, in 1930, David Beloriszky calculated that if Sundman's series were to be used for astronomical observations, then the computations would involve at least 10^8000000 terms.
Those "special" cases where a solution CAN be found are interesting though. Create the right initial conditions and you can accurately plot their trajectories throughout time. But then again, can we really actually do that? There's got to be some quantum weirdness thing preventing that from being truly possible.Great. I can then simulation the universe with one coin flip, two, three. What approximation/precision of simulation is sufficient to solve a random Three-body_problem precisely across the galaxy?
And that's what the original article in the first post is all about...There's got to be some quantum weirdness thing preventing that from being truly possible.
Dang it, hold on...I think I left my beer on the tailgate too...And that's what the original article in the first post is all about...
I'd very much like to hear your (or from a respectable source) arguments on that.Heisenberg uncertainty principle is wrong
no argument there from me...quantum mechanics is at least incomplete.
You're question implies simulations have a power they don' have. Simulations aren't pseudo fortune telling devices. They don't solve anything. If they did they would be emulators and I believe we would start small with their uses. Something like predicting the track of a hurricane so we would know where it will make landfall beforehand. How can you simulate anything with coin flips? They're a 50-50 proposition. Evidence that this is a true statement is derived by data that comes from the more times you flip a coin. Although this proves out in a simulation a simulation is never used to predict just one or the next coin flip.Great. I can then simulation the universe with one coin flip, two, three. What approximation/precision of simulation is sufficient to solve a random Three-body_problem precisely across the galaxy?
QM is incomplete by its own definition, as there is no gravity in QM. As for the uncertainty principle, it can't be wrong as it is a mathematical theorem of non-commuting operators. In classical physics, we model a particle's parameters of motion -- such as position, momentum, kinetic energy, angular momentum, etc. -- with mathematical operators. These operators track the state of the parameter in each respective state-space, and in classical physics these operators commute: \[ AB = BA \] This means that first measuring a particle's position (A) and then its momentum (B) is exactly equivalent to first measuring its momentum and then its position.Dare I say such a thing(triple question marks HaHa)Heisenberg uncertainty principle is wrong, and quantum mechanics is at least incomplete.
Entanglement and Superposition = Schrodinger's cat experiment and what takes this to the weird. The cat is both alive and dead until the box is opened and certainty is known.This means that the order (including simultaneously) we perform our measurements will affect the outcome.
Really? I was under the impression that "noise" (in the audible sense) is something interpreted by one's brain.Science argues it does...
by Duane Benson
by Aaron Carman