IFdef logic of defines

Thread Starter

yef smith

Joined Aug 2, 2020
753
Hello,I have the follwong code shown bellow.I am intrested about the define logic .
from the manual bellow we can understand that Ifdef checks if CONFIG_IDF_TARGET_ESP32 is defined.
defined where?
the first code bellow is the first part of the full code that comes afterwards.
in the first line in the code,i cant see the logic of causality where do we look if its defined?
The full code come afterwards
https://www.cs.auckland.ac.nz/references/unix/digital/AQTLTBTE/DOCU_078.HTM

Code:
#ifdef CONFIG_IDF_TARGET_ESP32
#define LCD_HOST    HSPI_HOST
#define DMA_CHAN    2

#define PIN_NUM_MISO 25
#define PIN_NUM_MOSI 23
#define PIN_NUM_CLK  19
#define PIN_NUM_CS   22

#define PIN_NUM_DC   21
#define PIN_NUM_RST  18
#define PIN_NUM_BCKL 5
#elif defined CONFIG_IDF_TARGET_ESP32S2BETA
#define LCD_HOST    SPI2_HOST
#define DMA_CHAN    LCD_HOST

#define PIN_NUM_MISO 37
#define PIN_NUM_MOSI 35
#define PIN_NUM_CLK  36
#define PIN_NUM_CS   34

#define PIN_NUM_DC   4
#define PIN_NUM_RST  5
#define PIN_NUM_BCKL 6
#endif

Code:
/* SPI Master example

   This example code is in the Public Domain (or CC0 licensed, at your option.)

   Unless required by applicable law or agreed to in writing, this
   software is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
   CONDITIONS OF ANY KIND, either express or implied.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "esp_system.h"
#include "driver/spi_master.h"
#include "driver/gpio.h"

#include "pretty_effect.h"

/*
 This code displays some fancy graphics on the 320x240 LCD on an ESP-WROVER_KIT board.
 This example demonstrates the use of both spi_device_transmit as well as
 spi_device_queue_trans/spi_device_get_trans_result and pre-transmit callbacks.

 Some info about the ILI9341/ST7789V: It has an C/D line, which is connected to a GPIO here. It expects this
 line to be low for a command and high for data. We use a pre-transmit callback here to control that
 line: every transaction has as the user-definable argument the needed state of the D/C line and just
 before the transaction is sent, the callback will set this line to the correct state.
*/

#ifdef CONFIG_IDF_TARGET_ESP32
#define LCD_HOST    HSPI_HOST
#define DMA_CHAN    2

#define PIN_NUM_MISO 25
#define PIN_NUM_MOSI 23
#define PIN_NUM_CLK  19
#define PIN_NUM_CS   22

#define PIN_NUM_DC   21
#define PIN_NUM_RST  18
#define PIN_NUM_BCKL 5
#elif defined CONFIG_IDF_TARGET_ESP32S2BETA
#define LCD_HOST    SPI2_HOST
#define DMA_CHAN    LCD_HOST

#define PIN_NUM_MISO 37
#define PIN_NUM_MOSI 35
#define PIN_NUM_CLK  36
#define PIN_NUM_CS   34

#define PIN_NUM_DC   4
#define PIN_NUM_RST  5
#define PIN_NUM_BCKL 6
#endif

//To speed up transfers, every SPI transfer sends a bunch of lines. This define specifies how many. More means more memory use,
//but less overhead for setting up / finishing transfers. Make sure 240 is dividable by this.
#define PARALLEL_LINES 16

/*
 The LCD needs a bunch of command/argument values to be initialized. They are stored in this struct.
*/
typedef struct {
    uint8_t cmd;
    uint8_t data[16];
    uint8_t databytes; //No of data in data; bit 7 = delay after set; 0xFF = end of cmds.
} lcd_init_cmd_t;

typedef enum {
    LCD_TYPE_ILI = 1,
    LCD_TYPE_ST,
    LCD_TYPE_MAX,
} type_lcd_t;

//Place data into DRAM. Constant data gets placed into DROM by default, which is not accessible by DMA.
DRAM_ATTR static const lcd_init_cmd_t st_init_cmds[]={
    /* Memory Data Access Control, MX=MV=1, MY=ML=MH=0, RGB=0 */
    {0x36, {(1<<5)|(1<<6)}, 1},
    /* Interface Pixel Format, 16bits/pixel for RGB/MCU interface */
    {0x3A, {0x55}, 1},
    /* Porch Setting */
    {0xB2, {0x0c, 0x0c, 0x00, 0x33, 0x33}, 5},
    /* Gate Control, Vgh=13.65V, Vgl=-10.43V */
    {0xB7, {0x45}, 1},
    /* VCOM Setting, VCOM=1.175V */
    {0xBB, {0x2B}, 1},
    /* LCM Control, XOR: BGR, MX, MH */
    {0xC0, {0x2C}, 1},
    /* VDV and VRH Command Enable, enable=1 */
    {0xC2, {0x01, 0xff}, 2},
    /* VRH Set, Vap=4.4+... */
    {0xC3, {0x11}, 1},
    /* VDV Set, VDV=0 */
    {0xC4, {0x20}, 1},
    /* Frame Rate Control, 60Hz, inversion=0 */
    {0xC6, {0x0f}, 1},
    /* Power Control 1, AVDD=6.8V, AVCL=-4.8V, VDDS=2.3V */
    {0xD0, {0xA4, 0xA1}, 1},
    /* Positive Voltage Gamma Control */
    {0xE0, {0xD0, 0x00, 0x05, 0x0E, 0x15, 0x0D, 0x37, 0x43, 0x47, 0x09, 0x15, 0x12, 0x16, 0x19}, 14},
    /* Negative Voltage Gamma Control */
    {0xE1, {0xD0, 0x00, 0x05, 0x0D, 0x0C, 0x06, 0x2D, 0x44, 0x40, 0x0E, 0x1C, 0x18, 0x16, 0x19}, 14},
    /* Sleep Out */
    {0x11, {0}, 0x80},
    /* Display On */
    {0x29, {0}, 0x80},
    {0, {0}, 0xff}
};

DRAM_ATTR static const lcd_init_cmd_t ili_init_cmds[]={
    /* Power contorl B, power control = 0, DC_ENA = 1 */
    {0xCF, {0x00, 0x83, 0X30}, 3},
    /* Power on sequence control,
     * cp1 keeps 1 frame, 1st frame enable
     * vcl = 0, ddvdh=3, vgh=1, vgl=2
     * DDVDH_ENH=1
     */
    {0xED, {0x64, 0x03, 0X12, 0X81}, 4},
    /* Driver timing control A,
     * non-overlap=default +1
     * EQ=default - 1, CR=default
     * pre-charge=default - 1
     */
    {0xE8, {0x85, 0x01, 0x79}, 3},
    /* Power control A, Vcore=1.6V, DDVDH=5.6V */
    {0xCB, {0x39, 0x2C, 0x00, 0x34, 0x02}, 5},
    /* Pump ratio control, DDVDH=2xVCl */
    {0xF7, {0x20}, 1},
    /* Driver timing control, all=0 unit */
    {0xEA, {0x00, 0x00}, 2},
    /* Power control 1, GVDD=4.75V */
    {0xC0, {0x26}, 1},
    /* Power control 2, DDVDH=VCl*2, VGH=VCl*7, VGL=-VCl*3 */
    {0xC1, {0x11}, 1},
    /* VCOM control 1, VCOMH=4.025V, VCOML=-0.950V */
    {0xC5, {0x35, 0x3E}, 2},
    /* VCOM control 2, VCOMH=VMH-2, VCOML=VML-2 */
    {0xC7, {0xBE}, 1},
    /* Memory access contorl, MX=MY=0, MV=1, ML=0, BGR=1, MH=0 */
    {0x36, {0x28}, 1},
    /* Pixel format, 16bits/pixel for RGB/MCU interface */
    {0x3A, {0x55}, 1},
    /* Frame rate control, f=fosc, 70Hz fps */
    {0xB1, {0x00, 0x1B}, 2},
    /* Enable 3G, disabled */
    {0xF2, {0x08}, 1},
    /* Gamma set, curve 1 */
    {0x26, {0x01}, 1},
    /* Positive gamma correction */
    {0xE0, {0x1F, 0x1A, 0x18, 0x0A, 0x0F, 0x06, 0x45, 0X87, 0x32, 0x0A, 0x07, 0x02, 0x07, 0x05, 0x00}, 15},
    /* Negative gamma correction */
    {0XE1, {0x00, 0x25, 0x27, 0x05, 0x10, 0x09, 0x3A, 0x78, 0x4D, 0x05, 0x18, 0x0D, 0x38, 0x3A, 0x1F}, 15},
    /* Column address set, SC=0, EC=0xEF */
    {0x2A, {0x00, 0x00, 0x00, 0xEF}, 4},
    /* Page address set, SP=0, EP=0x013F */
    {0x2B, {0x00, 0x00, 0x01, 0x3f}, 4},
    /* Memory write */
    {0x2C, {0}, 0},
    /* Entry mode set, Low vol detect disabled, normal display */
    {0xB7, {0x07}, 1},
    /* Display function control */
    {0xB6, {0x0A, 0x82, 0x27, 0x00}, 4},
    /* Sleep out */
    {0x11, {0}, 0x80},
    /* Display on */
    {0x29, {0}, 0x80},
    {0, {0}, 0xff},
};

/* Send a command to the LCD. Uses spi_device_polling_transmit, which waits
 * until the transfer is complete.
 *
 * Since command transactions are usually small, they are handled in polling
 * mode for higher speed. The overhead of interrupt transactions is more than
 * just waiting for the transaction to complete.
 */
void lcd_cmd(spi_device_handle_t spi, const uint8_t cmd)
{
    esp_err_t ret;
    spi_transaction_t t;
    memset(&t, 0, sizeof(t));       //Zero out the transaction
    t.length=8;                     //Command is 8 bits
    t.tx_buffer=&cmd;               //The data is the cmd itself
    t.user=(void*)0;                //D/C needs to be set to 0
    ret=spi_device_polling_transmit(spi, &t);  //Transmit!
    assert(ret==ESP_OK);            //Should have had no issues.
}

/* Send data to the LCD. Uses spi_device_polling_transmit, which waits until the
 * transfer is complete.
 *
 * Since data transactions are usually small, they are handled in polling
 * mode for higher speed. The overhead of interrupt transactions is more than
 * just waiting for the transaction to complete.
 */
void lcd_data(spi_device_handle_t spi, const uint8_t *data, int len)
{
    esp_err_t ret;
    spi_transaction_t t;
    if (len==0) return;             //no need to send anything
    memset(&t, 0, sizeof(t));       //Zero out the transaction
    t.length=len*8;                 //Len is in bytes, transaction length is in bits.
    t.tx_buffer=data;               //Data
    t.user=(void*)1;                //D/C needs to be set to 1
    ret=spi_device_polling_transmit(spi, &t);  //Transmit!
    assert(ret==ESP_OK);            //Should have had no issues.
}

//This function is called (in irq context!) just before a transmission starts. It will
//set the D/C line to the value indicated in the user field.
void lcd_spi_pre_transfer_callback(spi_transaction_t *t)
{
    int dc=(int)t->user;
    gpio_set_level(PIN_NUM_DC, dc);
}

uint32_t lcd_get_id(spi_device_handle_t spi)
{
    //get_id cmd
    lcd_cmd(spi, 0x04);

    spi_transaction_t t;
    memset(&t, 0, sizeof(t));
    t.length=8*3;
    t.flags = SPI_TRANS_USE_RXDATA;
    t.user = (void*)1;

    esp_err_t ret = spi_device_polling_transmit(spi, &t);
    assert( ret == ESP_OK );

    return *(uint32_t*)t.rx_data;
}

//Initialize the display
void lcd_init(spi_device_handle_t spi)
{
    int cmd=0;
    const lcd_init_cmd_t* lcd_init_cmds;

    //Initialize non-SPI GPIOs
    gpio_set_direction(PIN_NUM_DC, GPIO_MODE_OUTPUT);
    gpio_set_direction(PIN_NUM_RST, GPIO_MODE_OUTPUT);
    gpio_set_direction(PIN_NUM_BCKL, GPIO_MODE_OUTPUT);

    //Reset the display
    gpio_set_level(PIN_NUM_RST, 0);
    vTaskDelay(100 / portTICK_RATE_MS);
    gpio_set_level(PIN_NUM_RST, 1);
    vTaskDelay(100 / portTICK_RATE_MS);

    //detect LCD type
    uint32_t lcd_id = lcd_get_id(spi);
    int lcd_detected_type = 0;
    int lcd_type;

    printf("LCD ID: %08X\n", lcd_id);
    if ( lcd_id == 0 ) {
        //zero, ili
        lcd_detected_type = LCD_TYPE_ILI;
        printf("ILI9341 detected.\n");
    } else {
        // none-zero, ST
        lcd_detected_type = LCD_TYPE_ST;
        printf("ST7789V detected.\n");
    }

#ifdef CONFIG_LCD_TYPE_AUTO
    lcd_type = lcd_detected_type;
#elif defined( CONFIG_LCD_TYPE_ST7789V )
    printf("kconfig: force CONFIG_LCD_TYPE_ST7789V.\n");
    lcd_type = LCD_TYPE_ST;
#elif defined( CONFIG_LCD_TYPE_ILI9341 )
    printf("kconfig: force CONFIG_LCD_TYPE_ILI9341.\n");
    lcd_type = LCD_TYPE_ILI;
#endif
    if ( lcd_type == LCD_TYPE_ST ) {
        printf("LCD ST7789V initialization.\n");
        lcd_init_cmds = st_init_cmds;
    } else {
        printf("LCD ILI9341 initialization.\n");
        lcd_init_cmds = ili_init_cmds;
    }

    //Send all the commands
    while (lcd_init_cmds[cmd].databytes!=0xff) {
        lcd_cmd(spi, lcd_init_cmds[cmd].cmd);
        lcd_data(spi, lcd_init_cmds[cmd].data, lcd_init_cmds[cmd].databytes&0x1F);
        if (lcd_init_cmds[cmd].databytes&0x80) {
            vTaskDelay(100 / portTICK_RATE_MS);
        }
        cmd++;
    }

    ///Enable backlight
    gpio_set_level(PIN_NUM_BCKL, 0);
}


/* To send a set of lines we have to send a command, 2 data bytes, another command, 2 more data bytes and another command
 * before sending the line data itself; a total of 6 transactions. (We can't put all of this in just one transaction
 * because the D/C line needs to be toggled in the middle.)
 * This routine queues these commands up as interrupt transactions so they get
 * sent faster (compared to calling spi_device_transmit several times), and at
 * the mean while the lines for next transactions can get calculated.
 */
static void send_lines(spi_device_handle_t spi, int ypos, uint16_t *linedata)
{
    esp_err_t ret;
    int x;
    //Transaction descriptors. Declared static so they're not allocated on the stack; we need this memory even when this
    //function is finished because the SPI driver needs access to it even while we're already calculating the next line.
    static spi_transaction_t trans[6];

    //In theory, it's better to initialize trans and data only once and hang on to the initialized
    //variables. We allocate them on the stack, so we need to re-init them each call.
    for (x=0; x<6; x++) {
        memset(&trans[x], 0, sizeof(spi_transaction_t));
        if ((x&1)==0) {
            //Even transfers are commands
            trans[x].length=8;
            trans[x].user=(void*)0;
        } else {
            //Odd transfers are data
            trans[x].length=8*4;
            trans[x].user=(void*)1;
        }
        trans[x].flags=SPI_TRANS_USE_TXDATA;
    }
    trans[0].tx_data[0]=0x2A;           //Column Address Set
    trans[1].tx_data[0]=0;              //Start Col High
    trans[1].tx_data[1]=0;              //Start Col Low
    trans[1].tx_data[2]=(320)>>8;       //End Col High
    trans[1].tx_data[3]=(320)&0xff;     //End Col Low
    trans[2].tx_data[0]=0x2B;           //Page address set
    trans[3].tx_data[0]=ypos>>8;        //Start page high
    trans[3].tx_data[1]=ypos&0xff;      //start page low
    trans[3].tx_data[2]=(ypos+PARALLEL_LINES)>>8;    //end page high
    trans[3].tx_data[3]=(ypos+PARALLEL_LINES)&0xff;  //end page low
    trans[4].tx_data[0]=0x2C;           //memory write
    trans[5].tx_buffer=linedata;        //finally send the line data
    trans[5].length=320*2*8*PARALLEL_LINES;          //Data length, in bits
    trans[5].flags=0; //undo SPI_TRANS_USE_TXDATA flag

    //Queue all transactions.
    for (x=0; x<6; x++) {
        ret=spi_device_queue_trans(spi, &trans[x], portMAX_DELAY);
        assert(ret==ESP_OK);
    }

    //When we are here, the SPI driver is busy (in the background) getting the transactions sent. That happens
    //mostly using DMA, so the CPU doesn't have much to do here. We're not going to wait for the transaction to
    //finish because we may as well spend the time calculating the next line. When that is done, we can call
    //send_line_finish, which will wait for the transfers to be done and check their status.
}


static void send_line_finish(spi_device_handle_t spi)
{
    spi_transaction_t *rtrans;
    esp_err_t ret;
    //Wait for all 6 transactions to be done and get back the results.
    for (int x=0; x<6; x++) {
        ret=spi_device_get_trans_result(spi, &rtrans, portMAX_DELAY);
        assert(ret==ESP_OK);
        //We could inspect rtrans now if we received any info back. The LCD is treated as write-only, though.
    }
}


//Simple routine to generate some patterns and send them to the LCD. Don't expect anything too
//impressive. Because the SPI driver handles transactions in the background, we can calculate the next line
//while the previous one is being sent.
static void display_pretty_colors(spi_device_handle_t spi)
{
    uint16_t *lines[2];
    //Allocate memory for the pixel buffers
    for (int i=0; i<2; i++) {
        lines[i]=heap_caps_malloc(320*PARALLEL_LINES*sizeof(uint16_t), MALLOC_CAP_DMA);
        assert(lines[i]!=NULL);
    }
    int frame=0;
    //Indexes of the line currently being sent to the LCD and the line we're calculating.
    int sending_line=-1;
    int calc_line=0;

    while(1) {
        frame++;
        for (int y=0; y<240; y+=PARALLEL_LINES) {
            //Calculate a line.
            pretty_effect_calc_lines(lines[calc_line], y, frame, PARALLEL_LINES);
            //Finish up the sending process of the previous line, if any
            if (sending_line!=-1) send_line_finish(spi);
            //Swap sending_line and calc_line
            sending_line=calc_line;
            calc_line=(calc_line==1)?0:1;
            //Send the line we currently calculated.
            send_lines(spi, y, lines[sending_line]);
            //The line set is queued up for sending now; the actual sending happens in the
            //background. We can go on to calculate the next line set as long as we do not
            //touch line[sending_line]; the SPI sending process is still reading from that.
        }
    }
}

void app_main(void)
{
    esp_err_t ret;
    spi_device_handle_t spi;
    spi_bus_config_t buscfg={
        .miso_io_num=PIN_NUM_MISO,
        .mosi_io_num=PIN_NUM_MOSI,
        .sclk_io_num=PIN_NUM_CLK,
        .quadwp_io_num=-1,
        .quadhd_io_num=-1,
        .max_transfer_sz=PARALLEL_LINES*320*2+8
    };
    spi_device_interface_config_t devcfg={
#ifdef CONFIG_LCD_OVERCLOCK
        .clock_speed_hz=26*1000*1000,           //Clock out at 26 MHz
#else
        .clock_speed_hz=10*1000*1000,           //Clock out at 10 MHz
#endif
        .mode=0,                                //SPI mode 0
        .spics_io_num=PIN_NUM_CS,               //CS pin
        .queue_size=7,                          //We want to be able to queue 7 transactions at a time
        .pre_cb=lcd_spi_pre_transfer_callback,  //Specify pre-transfer callback to handle D/C line
    };
    //Initialize the SPI bus
    ret=spi_bus_initialize(LCD_HOST, &buscfg, DMA_CHAN);
    ESP_ERROR_CHECK(ret);
    //Attach the LCD to the SPI bus
    ret=spi_bus_add_device(LCD_HOST, &devcfg, &spi);
    ESP_ERROR_CHECK(ret);
    //Initialize the LCD
    lcd_init(spi);
    //Initialize the effect displayed
    ret=pretty_effect_init();
    ESP_ERROR_CHECK(ret);

    //Go do nice stuff.
    display_pretty_colors(spi);
}
 

Papabravo

Joined Feb 24, 2006
21,225
It looks at all the lines in all the files that have previously been scanned by the compiler.
Let me elaborate just a bit. In a typical makefile or project build there is a list of source files, usually having a ".c" extension. Each of these source files is intended to be compiled into an object module with some "object file extension", like ".o" for example. These object files will be processed by a "linkage editor" into an "executable file". With that prolog out of the way, each of the ".c" source files is compiled as a separate standalone entity. The compiler stars out with a clean slate at the beginning of each and every source file. A source file may contain zero, one, or more header files with a ".h" extension that represent common definitions for the system. To prevent the occurrence of multiple, perhaps conflicting definitions, the #ifdef and #ifndef preprocessor directives allow for the elimination of duplicate sets of definitions. That is the purpose of that stuff. If it hasn't been defined, it gets defined, and if it has been defined then the second batch gets ignored. the other implication is that the order of the inclusion of header files can be important.

Needles to say the debugging of problems with this mechanism represents a class of problems that is notoriously difficult to identify and solve.
 
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