Battlestar Galactica Cylon Eye Circuit

Thread Starter

Kim Sleep

Joined Nov 6, 2014
425
Ok, so I want to replicate a Cylon "EYE" scanner from Battlestar Galactica. I know I can do it with a 4017/555 circuit, or a microcontroller, but I would like a circuit that is RELATIVELY faithful to the original design, and made with components available in the 70s when the series debuted. There is very little info on this as most of the original helmets were trashed, but here is what Google tells me :

The original Cylon eye circuit from the 1978 Battlestar Galactica was an analog scanner built using discrete components. Instead of LEDs, it utilized 32 tightly spaced miniature incandescent bulbs that sequentially lit up and faded to create an animated, sweeping trail. [1, 2, 3, 4]

How the Original Circuit Worked
The scanner used a split-voltage power supply to manage the bright bulbs—driving 16.8V to the lamps while supplying 8.4V to the circuit, which was regulated on-board. The bulbs were wired so that as a new bulb powered up, the previous bulb faded out, giving it a persistence-of-vision sweep. The entire apparatus was mounted in a black resin holder behind the helmet's visor. [1]
Because the original design used traditional incandescent bulbs, these scanners generated significant heat and required a cumbersome camera battery belt, which made the Centurion suits notoriously uncomfortable for the actors. [1]

The reason why I want a original circuit because I can get my hands on an original helmet, and I would like an original circuit to go with it (the original circuit and bulbs are long gone.

Thanks in advance for any help
 

joeyd999

Joined Jun 6, 2011
6,359
If it were my project, I'd use a string of WS2812 or 2813 addressible LEDs and a small CPU. Simulating the sequence, color, and soft on/off incandescent effect is trivial in firmware.
 

Thread Starter

Kim Sleep

Joined Nov 6, 2014
425
If it were my project, I'd use a string of WS2812 or 2813 addressible LEDs and a small CPU. Simulating the sequence, color, and soft on/off incandescent effect is trivial in firmware.
Thank you for the response that you have given. I may well have to go this route, but I would really like a circuit that is as close to the original as possible
 

MisterBill2

Joined Jan 23, 2018
27,741
I am not familiar with the " Cylon eye ", but from the limited description it seems that it may have been driven by a "shift register" built from discrete components, or possibly very early IC devices. I did find a circuit in an older "Guidebook of Electronic Circuits". Originally published in "Popular Electronics", Feb 1968 issue: a low-cost counting unit.
The circuit uses RTL logic ICs, MC751P and MC790P and MPS2923 transistors. That version required 6 VDC and 3.6 VDC.
There are a lot of "ring counter" circuits that could also be utilized, and ring counters were more frequently used in the time preceding that movie.
 

Thread Starter

Kim Sleep

Joined Nov 6, 2014
425
I am not familiar with the " Cylon eye ", but from the limited description it seems that it may have been driven by a "shift register" built from discrete components, or possibly very early IC devices. I did find a circuit in an older "Guidebook of Electronic Circuits". Originally published in "Popular Electronics", Feb 1968 issue: a low-cost counting unit.
The circuit uses RTL logic ICs, MC751P and MC790P and MPS2923 transistors. That version required 6 VDC and 3.6 VDC.
There are a lot of "ring counter" circuits that could also be utilized, and ring counters were more frequently used in the time preceding that movie.
https://deramp.com/swtpc.com/PopularElectronics/Feb1968/PE_Feb1968.htm
If it helps anyone, here is a shortcut
 
You need to carefully study the lamp's speed during a sweep - if (analog) sine-wave is used, speed is highest in the middle, slowest at the ends. Triangle wave is constant speed in the middle and ends, like a digital counter (4017) it is linear increments the clock steps. I'll have to watch some old episodes to see if I notice.
The "Larson Scanner" props got recycled so it could have reappeared in Buck Rogers in the 25th Century (Twiki) 1979, Kitt etc. in a different place.
A helmet would need batteries, I wonder how they powered it.
The LM3914 announced 1979, TL490C/TL491C but they failed to catch on.
 

joeyd999

Joined Jun 6, 2011
6,359
You need to carefully study the lamp's speed during a sweep - if (analog) sine-wave is used, speed is highest in the middle, slowest at the ends. Triangle wave is constant speed in the middle and ends, like a digital counter (4017) it is linear increments the clock steps. I'll have to watch some old episodes to see if I notice.
The "Larson Scanner" props got recycled so it could have reappeared in Buck Rogers in the 25th Century (Twiki) 1979, Kitt etc. in a different place.
A helmet would need batteries, I wonder how they powered it.
The LM3914 announced 1979, TL490C/TL491C but they failed to catch on.
 

Thread Starter

Kim Sleep

Joined Nov 6, 2014
425
Yah yah yah...I know that I can make this easily, but I have a helmet from the original show, i would like it to be as close as possible to it
i doubt it... original helmets should already have the circuitry built in.

So you think that this would be relatively close to the original circuit?
should I use 2n2222 transistors to drive the Incandescent bulbs?
Should I use a different supply to drive the incandescent bulbs??
where does the idea of incandescent light bulbs come from? the lights are clearly 5mm diffused red LEDs. so much for "authenticity" ;)
lightbulbs take more space, power and would be too hot for wearer.
 
Last edited:
Top