Why are you using so many flip flops?
Because this require one counter for "unit" column that is display from 0 to 9 and one counter for "tens" column that is display from 0 to 1.
Have you learned how to design counters without using the set or reset inputs?
No, I have not
View attachment 217342
What is "Stage 1"?
Stage 1 is the minutes counter counts from 0 to 59. I attached below
If you design a counter for each digit, you don't need 4 flip flops for the hours counter.Because this require one counter for "unit" column that is display from 0 to 9 and one counter for "tens" column that is display from 0 to 1.
So you're just slinging gates. When is this problem due? Can you post your simulation file? You'll probably need to change the extension to something supported; like .txt.No, I have not
You didn't need 15 flip flops for a mod 60 counter.Stage 1 is the minutes counter counts from 0 to 59. I attached below
Yeah, but I don't know why my teacher said I have to 2 different counters instead of only one mod 12 counter for thatIf you design a counter for each digit, you don't need 4 flip flops for the hours counter.
So you're just slinging gates. When is this problem due? Can you post your simulation file? You'll probably need to change the extension to something supported; like .txt.
You didn't need 15 flip flops for a mod 60 counter.
EDIT: clarify that 4 in first paragraph meant flip flops.
Here's a synchronous mod 12 (01-12) counter:
View attachment 217415
You'll learn about the disadvantages of asynchronous counters and how to actually design a counter later. The binary to BCD converter I used to display the counter output is often a homework problem.
Likely because you haven't gotten far enough along yet. They start out with teaching asynchronous counters and use a more brute force design approach.Yeah, but I don't know why my teacher said I have to 2 different counters instead of only one mod 12 counter for that
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