In 80's arcade games they used address counters and address decoders, what are they used for?
The Address decoder is connect between the ROM's and Microcontrollers address lines. The Address decoder converts binary into hexadecimal? What is the purpose of these address decoders?
The Address counters are used to count the vertical and horizontal sync but why?
There is address mapping is in binary or hexadecimal? because binary is 0000's and 1111's but you can have datalines that are memory located as AA, FF which is hexadecimal.
The Address decoder is connect between the ROM's and Microcontrollers address lines. The Address decoder converts binary into hexadecimal? What is the purpose of these address decoders?
The Address counters are used to count the vertical and horizontal sync but why?
There is address mapping is in binary or hexadecimal? because binary is 0000's and 1111's but you can have datalines that are memory located as AA, FF which is hexadecimal.