Hello.
I'm working with Motorola 68000 assembly on a Sega Genesis console.
I have a code here wich works in certain emulators but not on the real console nor ReGen.
This move.w (a0)+,(a1)+ causes the thing to lock up. Only if I set d0 as or below #$000000FF it works (however the wanted function is not achieved).
Is there any way to express this command by something else that doesn't lock it up?
Greetings
Oerg866
I'm working with Motorola 68000 assembly on a Sega Genesis console.
I have a code here wich works in certain emulators but not on the real console nor ReGen.
Rich (BB code):
move.l #$00000DE3,d0
sndrvloop:
move.w (a0)+,(a1)+
dbf d0,sndrvloop
Is there any way to express this command by something else that doesn't lock it up?
Greetings
Oerg866