How can be a BCD counter always start to zero whenever we use....?
we're working on a scoring system starting at 0 using a bcd counter and a 4bit full adder that needs to start from 0 every start of the game
so what must be the design in order that a bcd counter always start at 0?
we're working on a scoring system starting at 0 using a bcd counter and a 4bit full adder that needs to start from 0 every start of the game
so what must be the design in order that a bcd counter always start at 0?