A very interesting article, explaining the nature behind everyday evil.
"... But the team then set up a computer game that would allow the participants to “punish” a competitor with a loud noise through their headphones. This wasn’t compulsory; in fact, the volunteers had to perform a tedious verbal task to earn the right to punish their competitor – but, to Paulhus’s surprise, the everyday sadists were more than happy to take the trouble."
"... But the team then set up a computer game that would allow the participants to “punish” a competitor with a loud noise through their headphones. This wasn’t compulsory; in fact, the volunteers had to perform a tedious verbal task to earn the right to punish their competitor – but, to Paulhus’s surprise, the everyday sadists were more than happy to take the trouble."