Question: Is there a way to randomize the effects of a button

Discussion in 'The Projects Forum' started by Curtis, Dec 23, 2010.

  1. Curtis

    Thread Starter New Member

    Dec 23, 2010
    Ok i want to modify my xbox 360 controller so that when ever you hit a button it sends as some other random button. Is there a way to do that?
  2. solis365


    Nov 5, 2008
    figure out the communication protocol of the xbox controller

    build a patch cable that has a microcontroller that outputs the code for a random button press when its input is triggered by the controller with the same communication protocol

    plug into console


  3. tyblu


    Nov 29, 2010
    could feed button press into LFSR, which then routes a MUX, which then pulls up/down (whichever registered as 'pressed') another random button.
  4. Kermit2

    AAC Fanatic!

    Feb 5, 2010
    a ring counter whose clock is stopped and outputs enabled by the button push. If it is counting to 16 many times every second, then it will appear a random output is activated every time the button is pushed. The output can be sent by holding it in an SR latch, until the next button push changes the output again.

    I would think a circuit to simulate a button being pressed, with a small knob to set the repetition rate would be more useful. My thumb used to get all kinds of sore when my kids made me play those games with them. If I could buy a controller that would 'bang rapidly' on the buttons, instead of using my thumb to do it, I'd buy it.

    There was one offered by Gamestop that had a button repeat function, but it was one speed only and way too fast to be useful in the battle games I'm referring to