ps2 board diagram

Discussion in 'The Projects Forum' started by Starfleet, Nov 10, 2012.

  1. Starfleet

    Thread Starter New Member

    Nov 10, 2012
    4
    0
    Well Im building my first arcade stick.. I tried to get help to this question from arcade forums.. No luck... People not helping outa laziness ;(

    http://slagcoin.com/joystick/pcb_diagrams/ps2_diagram2.jpg

    I do not understand this diagram.. The soldering seem as if it will be easy enough compared to what I was working with before..
    I just started soldering today so I thnk Im doing pretty well. lol..

    I see the 1-18 list on the left.. But I have no clue which pins are which..

    In advance, thanks.
     
  2. Starfleet

    Thread Starter New Member

    Nov 10, 2012
    4
    0
    Anyone understand the layout of this diagram? What is what and how I would wire it?

    Ive got everything I need to do this, but no clue where to wire what.

    Some help plz?
     
  3. Starfleet

    Thread Starter New Member

    Nov 10, 2012
    4
    0
    Ive got this on facebook(a community page) and 2 forums.. Nobody helping me. -___-
     
  4. MrChips

    Moderator

    Oct 2, 2009
    12,437
    3,360
    The reason no one is helping you is because no one knows what you are trying to do.
    Are you trying to build your own PS2 controller from parts?
    It cannot be done unless you get a preprogrammed chip.
     
  5. Starfleet

    Thread Starter New Member

    Nov 10, 2012
    4
    0
    Mr.Chips:
    Thank you very much

    Im building something like this.
    http://pictures.xbox-scene.com/xbox360/arcadestick/home-made-arcade-stick.jpg

    You get a controller, open it up and pop the board out.. Wire it to your buttons and switches and you have a arcade stick.. More or less..

    Again I have no clue where the wires go(As far as the diagram goes).. Ground wires.. hot wires or how ever resistors wiring works.


    -edit-
    I can post more examples of controller board diagrams if needed. Finished jobs too.
     
    Last edited: Nov 10, 2012
  6. Pencil

    Active Member

    Dec 8, 2009
    271
    38
    I am going to take a wild stab at this. Use at your own risk.

    I am guessing the "pins" will be the places where the membrane
    shown in the lower photo makes contact. Left to right will be determined
    by how the person writing the text was viewing the board. You
    should be able to track down one of the traces on the membrane
    to determine which pin was meant as left (or right).
     
  7. MrChips

    Moderator

    Oct 2, 2009
    12,437
    3,360
    Why not print a copy of that photo and trace each connection with a colored marker?
    Wire your new switches just as shown. A pair of wires will go from each switch of the commercial board to your replacement switch.
     
  8. Riotblade

    New Member

    Nov 21, 2011
    1
    0
    I've seen your post on SRK and somebody has already answered it with a short version of this:

    The pins it refers to are where the membrane originally contacted the PCB. In this case, the pin labeling in the image is referring to the stubs on the upper right hand corner of the photo. For this specific version of the PCB, those stubs may or may not be directly solderable. Other versions such as:

    http://slagcoin.com/joystick/pcb_diagrams/ps2_diagram7.jpg

    have pins that are directly solderable and makes it a ton easier to work with. If you cannot find solderable contacts under those stubs (I've never dealt with that version), then you're going to have to follow the trace and solder it directly onto the IC pin it's leading to, which might be a little tricky.

    Please note that the version you're using is listed as "Avoid" on the slagcoin website for a reason.

    Another thing to note is that the Start/Analog/Select signals do not share a common ground with the rest of the signals. You're going to have to wire it up with two separate grounds going to their respective signals (RED/BLUE according to diagram). If you're planning to dual mod this, pick up an original PSX controller instead since most if not all of those are common ground.
     
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