Hello all,
I have to design a mod6 counter. It counts up (1) and down(0) with the throw of a switch. I was given a mod5 counter to help implement this.
I'm stuck on actually implementing this in MMLogic. I have a constructed truth tables and an excitation table for this counter. I am using 3 JK FF, and In modification of the mod5 counter, I know this.
From 4 (Q2-1,Q1-0,Q0-0) to 5 (Q2-1,Q1-0,Q0-1) I need Q2=Q(no change), Q1-Q(no change), and Q0-1(set to one), which means J must be 1 and K don't care.
Then when it hits 5(101) I need to pass all 0's so I can reset to 0 and continue counting up.
Does this just mean that I need to have the middle OR gate connected to the 2 AND gates, have 3 inputs too?
i have attached the mod5 mmlogic picture.
Any help would be appreciated.
I have to design a mod6 counter. It counts up (1) and down(0) with the throw of a switch. I was given a mod5 counter to help implement this.
I'm stuck on actually implementing this in MMLogic. I have a constructed truth tables and an excitation table for this counter. I am using 3 JK FF, and In modification of the mod5 counter, I know this.
From 4 (Q2-1,Q1-0,Q0-0) to 5 (Q2-1,Q1-0,Q0-1) I need Q2=Q(no change), Q1-Q(no change), and Q0-1(set to one), which means J must be 1 and K don't care.
Then when it hits 5(101) I need to pass all 0's so I can reset to 0 and continue counting up.
Does this just mean that I need to have the middle OR gate connected to the 2 AND gates, have 3 inputs too?
i have attached the mod5 mmlogic picture.
Any help would be appreciated.
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